![]() ![]() CVX is a low parts mod that allows you to build a Nimitz class Aircraft Carrier. If you need the aeroshell stuff bigger for big rovers you can just change the rescale factor for now in. I will certainly add tweakscale support very soon! I do believe that is a "dependancy" anyways. This really is frying my brain neverthelessġ. Some people are getting it to work no matter the mod count and/or version of KSP. My hunch on this crashing issue is people might be on low-end machines. May be the backshell node is causing problem. The log unfortunately just says "CRASH!" Are you on a desktop? Try doing the reverse and place a random part in VAB to where the cruise stage is suppose to go. Maybe you could make the viking or spirit and opportunity parts this size, but the curiosity parts a bit bigger when you go to the next phase of the mod. 66 in the config file, which is fine, but I can only fit the smallest, most compressed rovers in, a little unlike the well known Curiosity, which is almost the size of a car. I've been trying the default options with the rescale factor of. Either add support for tweakscale for the parts, add a variant size option, or just have each part come in two sizes. I did it myself and it makes sense to me anyways (for the heatshield only, didn't effect the crash of cruise stage).Ģ. Move the heatshield to the 'Thermal' section and maybe the cruise stage to 'command and control' or 'electrical'. I'll try a few more things with the config files, but I might have to happily play with just the other two parts for a while.ġ. Here is the crash report from the vanilla stock install with the exceptions of Model manager 2.7.5 and Firespitter: I tried attatching the part from the top node, bottom node, or just radially, and it instantly crashed each time. It is only this part in the entire game that is crashing the game for me. I got crashes in both when trying to attach the cruise stage to any other part. I downloaded the new update 1.0.3 and installed in both heavily modded and vanilla versions of KSP 1.2.2. MeCripp - Collision work, Fixed Unity pass, Module Improvements If you report a bug please be patient as it takes a few days for me to have time to tackle the issue.* *This is my first parts mod, there might be bugs. Fixed issue where VAB crashes when placing cruise stage which was the fault of the RO configs overridding the stock ones when player did not have RF or RO installed.Ĭreative Commons Attribution-NonCommercial-ShareAlike 4.0 International Public License Fixed stock cruise stage to now have resource monoprop. The real Curiosity mission had to do this same manuever. Fixed decoupling when going through strong aero forces, however player must angle craft a bit before ejection to prevent "back splash" of heatshield and/or backshell. Stock now has attitude jets for backshell Inline-patched to clean up cloned configs and to recognize when player has RO installed *Heathshield is moved to Thermal category -MeCripp *Collision boxes re-done -MeCripp Cruise stage is in a more appropriate menu category and now acts as a pod -MeCripp *Changed RCS module to the newer stock supported ModuleRSCfx -MeCripp Tweakscale if you want more freedom of payload sizes Firespitter and Texture Changer - To change the logosĢ. You provide the engines of choice*.Īeroshell can thrust jet in flight as seen here:ġ. Heatshield.you know, to protect from atmosphere devilsĬruise stage which includes texture changing for JPL logo, solar panels that will recharge your EC, and has built it fuel tank. There are configs included for realscaled parts to use for RO.Īeroshell "backshell" Includes RSC attitude control thrusters and texture changing so you can use the JPL logo. EDL system such as the terahedron and airbags. PHASE 3 (Late 90's early 2000's) = MER rovers (Spirit, Opportunity). ( RO version will use REAL FUELS by NathanKell) Radial monoprop engines for the cruise stage. PHASE 2 (1970's) = Viking lander is a possibility. Player will need to mount their own chutes and radial engines if need be. PHASE 1 = Aeroshell, Cruise stage, Heatshield. HIghlighted in red is what phase we are currently on. I think these 3 parts are a good starting compromise. This is phase 1 which means I will roll out more parts during which will follow a time-line of events. In this release I have issued 3 parts to your VAB. I now will maintain this concept and bring even more parts to the game. There is an outdated mod that did this, but the author has ceased to kerbal. Most people will use the fairings, but the issue is the fairing base will be stuck under your rover and your landings to Mars will not be authentic. The stock game does not have parts to fully enclose a rover and encapsulate a rover during descent.
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